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Saving parent gameobjects using the persistent data property from the PersistentGameObject component.
Guardando el padre de los gaemobject suando la propiedad persistent data del componente PersistentGameObject
More packages:
Blartenix Common FREE: https://assetstore.unity.com/packages...
Blartenix Dialog System: https://assetstore.unity.com/packages...
On this page of the site you can watch the video online Save Transform Parent GameObject - PersistentData | 8 | Save & Load System for Unity with a duration of hours minute second in good quality, which was uploaded by the user Blartenix 15 July 2020, share the link with friends and acquaintances, this video has already been watched 107 times on youtube and it was liked by 1 viewers. Enjoy your viewing!