Implementing Team-Based Matchmaking without a Matchmaking Server

Published: 26 October 2023
on channel: GCAP
235
5

With June Rhodes of Redpoint games.


Learn how to implement team-based matchmaking for your game, without having to run or pay for a centralised matchmaking server. This talk is a highly technical deep dive into the distributed matchmaking algorithm in our Matchmaking plugin for Unreal Engine, which leverages the free lobby APIs available in EOS and Steam to provide a low cost, scalable matchmaking solution for independent developers.


Video courtesy of GCAP and IGEA.

www.gcap.com.au


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