Creating a Highly Efficient Timer Manager for Unity

Published: 18 January 2020
on channel: NICHDEV
904
19

Here we discuss a different way of thinking about GameManagers and concentrate on creating a TimerManager to schedule functionality and allow creation of looping functionality through the class.

Learn lambda expressions
https://docs.microsoft.com/en-us/dotn...

Full source code for this is available on GitHub:
https://github.com/namusanga/TimerMan...

Credits
Art has been used from FlatIcons: https://www.flaticon.com/
Full attribution available at https://mega.nz/#!MxIU2YhQ!YUJEk1eK7A...

Social Links:
LinkedIn:   / nicholas-namusanga-290477177  
Facebook:   / nicholas.namusanga  
Twitter:   / namusanganicho  


On this page of the site you can watch the video online Creating a Highly Efficient Timer Manager for Unity with a duration of hours minute second in good quality, which was uploaded by the user NICHDEV 18 January 2020, share the link with friends and acquaintances, this video has already been watched 904 times on youtube and it was liked by 19 viewers. Enjoy your viewing!