Scaling The Bullets Dynamically

Published: 26 December 2019
on channel: Entagma
8,894
193

NEW SCENE FILE. (Now compatible with H19)

In this tutorial Manuel explains packed primitives and how to dynamically scale bullet objects at simulation time.

For render files & advanced setup visit: www.patreon.com/entagma

00:00 - Intro
00:45 - Basic Setup
03:00 - Packed Primitives explained
06:30 - Creating the DOP Setup
09:15 - Scattering Influence Points
10:30 - Writing the Scaling Solver
17:00 - Making the Solver execute only on certain frames
21:00 - Updating The ID Attribute


Download Project File (.zip):
https://www.entagma.com/downloads/Liv...


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