Unity Tutorial: Saving and loading data with Player Preferences

Published: 10 August 2021
on channel: Iain McManus
273
12

Player Preferences can be used to save and load simple data that will persist even after we close the game. In this video I'll take a look at how we can use Player Preferences and the kinds of information it can store.

Find the code here: https://github.com/GameDevEducation/D...
Serialization Video:    • Unity Tutorial: Saving and loading data  

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