Java Game Programming - Saving and Loading [P16 - Final]

Veröffentlicht am: 17 Juli 2015
auf dem Kanal: Andy Solace
626
11

Here it is - the final episode in this series :)

We finally set up our game up with a save and load function capable of loading players, mobs and levels, and from that point on "the (virtual) world is your oyster", as they say :)

I shouldn't be away too long while I plan my next series, so please do stick around to find out where we're going to go next! I'm almost certainly going to fill the time I spend planning with a short (short) mini-series on factories, because I really didn't like using them without having shown you how its done. The reality is though, this wasn't a series on "how to make a game" - it was a request on how to add save/load features to an existing one.

I know it hasn't been perfect, but I'm quite happy with it to be honest - particularly the earlier videos where I was writing everything from scratch. I'll most likely do that with any topic I can, to make things as easy as possible to follow along with.

As I said in the previous video, leave me a message and let me know what you want covered in the future and Ill see what I can do :)

Finally, if you've made it this far, thanks so much again for watching, take care, and I hope to see you again soon.


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