===_Please Read Description!_===
CORRECTION: Mac directory should read: home += "~/Library/Application Support";
The second section of this two-part episode, and we finally finish what we started last time!
Part One: • Java Game Programming - Saving and Loading...
The method shown not only works within the IDE, but will work when dealing with exported jar or executable files.
This is the fifth in a number of videos I will be presenting on the subject, with the next one... how to delete the files we've just created! It might get split into two sections again. We'll see. Might not; we've covered most of the groundwork now.
Future topics to cover include directory management, file creation / deletion, basic data encryption, Proxy and Flyweight design patterns, writeReplace() and readResolve() and dealing with multiple save files.
We will then be implementing everything into a single, stand-alone class that you will be able to drop in and use in any project.
Subscribe to ensure you don't miss anything out!
Auf dieser Seite können Sie das Online-Video Java Game Programming - Saving and Loading [P5] mit der Dauer stunde minuten sekunde in guter Qualität ansehen, das der Benutzer Andy Solace 19 Oktober 2014 hochgeladen hat, den Link mit Freunden und Bekannten teilen, dieses Video wurde auf Youtube bereits 425 Mal angesehen und es wurde von 12 den Zuschauern gefallen. Viel Spaß beim Betrachtenden Zuschauern gefallen!