===_Please Read Description!_===
CORRECTION: Mac directory should read: home += "~/Library/Application Support";
The second section of this two-part episode, and we finally finish what we started last time!
Part One: • Java Game Programming - Saving and Loading...
The method shown not only works within the IDE, but will work when dealing with exported jar or executable files.
This is the fifth in a number of videos I will be presenting on the subject, with the next one... how to delete the files we've just created! It might get split into two sections again. We'll see. Might not; we've covered most of the groundwork now.
Future topics to cover include directory management, file creation / deletion, basic data encryption, Proxy and Flyweight design patterns, writeReplace() and readResolve() and dealing with multiple save files.
We will then be implementing everything into a single, stand-alone class that you will be able to drop in and use in any project.
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En esta página del sitio puede ver el video en línea Java Game Programming - Saving and Loading [P5] de Duración hora minuto segunda en buena calidad , que subió el usuario Andy Solace 19 octubre 2014, comparta el enlace con amigos y conocidos, en youtube este video ya ha sido visto 425 veces y le gustó 12 a los espectadores. Disfruta viendo!