Java Game Programming - Saving and Loading [P3]

Publicado el: 18 octubre 2014
en el canal de: Andy Solace
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===_Please Read Description!_===

In this short video I show you how to create a container class and save lists of objects that are being held as fields within it. The method shown not only works within the IDE, but will work when dealing with exported jar or executable files.

This is the third in a number of videos I will be presenting on the subject, with the next focusing on utility methods related to basic directory management.

Future topics to cover include directory management, file creation / deletion, basic data encryption, Proxy and Flyweight design patterns, writeReplace() and readResolve() and dealing with multiple save files.

We will then be implementing everything into a single, stand-alone class that you will be able to drop in and use in any project.

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