Java Game Programming - Saving and Loading [P5]

Pubblicato il: 19 ottobre 2014
sul canale di: Andy Solace
425
12

===_Please Read Description!_===

CORRECTION: Mac directory should read: home += "~/Library/Application Support";

The second section of this two-part episode, and we finally finish what we started last time!

Part One:    • Java Game Programming - Saving and Loading...  

The method shown not only works within the IDE, but will work when dealing with exported jar or executable files.

This is the fifth in a number of videos I will be presenting on the subject, with the next one... how to delete the files we've just created! It might get split into two sections again. We'll see. Might not; we've covered most of the groundwork now.

Future topics to cover include directory management, file creation / deletion, basic data encryption, Proxy and Flyweight design patterns, writeReplace() and readResolve() and dealing with multiple save files.

We will then be implementing everything into a single, stand-alone class that you will be able to drop in and use in any project.

Subscribe to ensure you don't miss anything out!


In questa pagina del sito puoi guardare il video online Java Game Programming - Saving and Loading [P5] della durata di ore minuti seconda in buona qualità , che l'utente ha caricato Andy Solace 19 ottobre 2014, condividi il link con amici e conoscenti, su youtube questo video è già stato visto 425 volte e gli è piaciuto 12 spettatori. Buona visione!