Java Game Programming #13 - Textures

Published: 21 April 2023
on channel: YourFriendlyProgrammer
2,488
21

We're going to be building Super Mario Bros in Java!!! I'm super excited, and I hope you are all super excited as well! In this video we will be implementing Textures. Textures are the visuals that you map to your game objects. So, instead of a yellow cube for the player object, we will instead render Mario! If you have any questions or feedback for me, please please please leave them in the comment section below. If you enjoyed, please remember to like, comment, and subscriber!

Hope you stick around!

YourFriendlyProgrammer

Timestamps:
00:00 Intro
01:25 Tile sheets (res folder)
05:17 Buffered Image Loader Class
09:50 Texture Class
16:07 Texture logic

Tilesheets:
https://www.spriters-resource.com/nes...
https://www.spriters-resource.com/nes...
https://www.spriters-resource.com/nes...
https://www.spriters-resource.com/nes...
https://www.spriters-resource.com/nes...


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