We're going to be building Super Mario Bros in Java!!! I'm super excited, and I hope you are all super excited as well! In this video we will be implementing Textures. Textures are the visuals that you map to your game objects. So, instead of a yellow cube for the player object, we will instead render Mario! If you have any questions or feedback for me, please please please leave them in the comment section below. If you enjoyed, please remember to like, comment, and subscriber!
Hope you stick around!
YourFriendlyProgrammer
Timestamps:
00:00 Intro
01:25 Tile sheets (res folder)
05:17 Buffered Image Loader Class
09:50 Texture Class
16:07 Texture logic
Tilesheets:
https://www.spriters-resource.com/nes...
https://www.spriters-resource.com/nes...
https://www.spriters-resource.com/nes...
https://www.spriters-resource.com/nes...
https://www.spriters-resource.com/nes...
En esta página del sitio puede ver el video en línea Java Game Programming #13 - Textures de Duración hora minuto segunda en buena calidad , que subió el usuario YourFriendlyProgrammer 21 abril 2023, comparta el enlace con amigos y conocidos, en youtube este video ya ha sido visto 2,488 veces y le gustó 21 a los espectadores. Disfruta viendo!