We're going to be building Super Mario Bros in Java!!! I'm super excited, and I hope you are all super excited as well! In this video we will be implementing Textures. Textures are the visuals that you map to your game objects. So, instead of a yellow cube for the player object, we will instead render Mario! If you have any questions or feedback for me, please please please leave them in the comment section below. If you enjoyed, please remember to like, comment, and subscriber!
Hope you stick around!
YourFriendlyProgrammer
Timestamps:
00:00 Intro
01:25 Tile sheets (res folder)
05:17 Buffered Image Loader Class
09:50 Texture Class
16:07 Texture logic
Tilesheets:
https://www.spriters-resource.com/nes...
https://www.spriters-resource.com/nes...
https://www.spriters-resource.com/nes...
https://www.spriters-resource.com/nes...
https://www.spriters-resource.com/nes...
In questa pagina del sito puoi guardare il video online Java Game Programming #13 - Textures della durata di ore minuti seconda in buona qualità , che l'utente ha caricato YourFriendlyProgrammer 21 aprile 2023, condividi il link con amici e conoscenti, su youtube questo video è già stato visto 2,488 volte e gli è piaciuto 21 spettatori. Buona visione!