Welcome to the seventh video in this not-so-mini mini-series on Java Serialisation! Sorry I've been away for a while, but I've been writing a brand new game over the last fortnight or so just to use in this series!
This is more of a preperation episode for then anything else, but next time we'll be getting stuck back in with planning and implementing the new WorldSave container class!
Other future topics to cover include class design using (simplified) UML, basic data encryption, Proxy and Flyweight design patterns, writeReplace(), readResolve() and dealing with multiple save files.
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On this page of the site you can watch the video online Java Game Programming - Saving and Loading [P7] with a duration of hours minute second in good quality, which was uploaded by the user Andy Solace 16 November 2014, share the link with friends and acquaintances, this video has already been watched 421 times on youtube and it was liked by 13 viewers. Enjoy your viewing!