Keeping with the theme of expanding the save functionality, this video covers how in just a few lines of code you can convert what we already have to a system that will allow for multiple save files.
Surprisingly straight forward, its a very easy thing to add in one quick session, but is a real boon for players not wanting to risk overwriting a "main save", or those wishing to play multiple playthroughs with multiple characters.
Anyway - enjoy it :) The counterpart to this video - loading from multiple files will be released shortly too. It's recorded and I'll be editing it while this is uploading.
For those of you still reading this description, I'll be wrapping this series up soon. I've been working on other projects and recently taken a new job irl too, so I've been busy!
On this page of the site you can watch the video online Java Game Programming - Saving and Loading [P13] with a duration of hours minute second in good quality, which was uploaded by the user Andy Solace 28 June 2015, share the link with friends and acquaintances, this video has already been watched 99 times on youtube and it was liked by 5 viewers. Enjoy your viewing!