For the last couple of days I've been working on an asset bundle format for Python applications. It's kind of like Unity's .assets and Source's .vpk formats, in the sense that it packs all files into one for convenience of building an executable from Python code. Basically, when creating the executable, any files it needs can be packed into the executable for user convenience, however every packed file is an extra parameter to add to the command. It's not too big of a problem, because I have written scripts before to automate collecting files and making these parameters, but wouldn't it be just so much nicer
On this page of the site you can watch the video online Python Build Tools devlog #1: Asset Bundle format and File Explorer with a duration of hours minute second in good quality, which was uploaded by the user electrovoyage. 01 January 1970, share the link with friends and acquaintances, this video has already been watched 55 times on youtube and it was liked by 0 viewers. Enjoy your viewing!