A little update, now the system supports individual scale and rotations for each module, pole vector and foreArmIk also fixed.
Next step feet, spine and scapula area, including neck. And a global implement to have the ability to modify the global position, biped to quadruped for exemple.
On this page of the site you can watch the video online advanced character rigging morphing prototype update with a duration of hours minute second in good quality, which was uploaded by the user jbg 19 September 2018, share the link with friends and acquaintances, this video has already been watched 213 times on youtube and it was liked by 3 viewers. Enjoy your viewing!