In this episode, we make our cubes move! First we define some custom Component data. Then we create a Wave System to make ripple motion through the wall of cube meshes.
Download the starter or final projects on GitHub:
Starter project:
https://github.com/UnityGameAcademy/D...
Final project:
https://github.com/UnityGameAcademy/D...
Software: Unity 2019.3.2 with HybridRender Version 0.3.4 and Entities Version 0.6.0 from the PackageManager.
Also check out the previous videos in this series:
Unity DOTS: Creating an Entity
• Unity DOTS: Creating an Entity
Unity DOTS: Conversion Workflow
• Unity DOTS: Conversion Workflow
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Let’s build something cool together!
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