An introduction to the Transient modifier in Java!
After this video, you should be able to save and load a player data file, and set the player's data to the fields in the saved / loaded file. I only demostrate the position being set, but you can of course set HP, position, score... etc etc. Anything you like :)
Next time we will be changing the return type of the SaveGame load method to a list of mobs, and taking a look at the limitations of the transient keyword.
We'll then begin exploring a more complicated but more scalable method we can use to save larger data sets.
Future topics to cover include basic data encryption, Proxy and Flyweight design patterns, writeReplace(), readResolve() and dealing with multiple save files.
Subscribe to ensure you don't miss anything out!
На этой странице сайта вы можете посмотреть видео онлайн Java Game Programming - Saving and Loading [P10] длительностью часов минут секунд в хорошем качестве, которое загрузил пользователь Andy Solace 05 Февраль 2015, поделитесь ссылкой с друзьями и знакомыми, на youtube это видео уже посмотрели 477 раз и оно понравилось 9 зрителям. Приятного просмотра!