Unity - Excluding Objects From Post Processing

Published: 19 February 2020
on channel: Sebastian Trafalgar
8,351
92

The basic way is to create another camera with specific parameters.
In this video, I use the PostProcessing Stack V.2, but you can use any other kind of old one with this trick.

¬ Excluding some objects from post processing
¬ Ignore Post-processing on some objects
¬ Make the effect visible only on certain layer objects
¬ Setting up the post-processing stack v2
¬ Layer Post Process Effects Using Multiple Cameras
¬ Post Processing Layer
¬ Ignoring Post Processing
¬ Jesus is alive


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