[CONTEST WILL BE LIVE STARTING JULY 8TH 2013]
Wes McDermott from Allegorithmic shows us how to use Bitmap To Material to open up epic texturing possibilities, even in game. Use one slider to change the entire look/feel of your map, tile textures in a whiff and more!
You can download FPS Control on http://www.fpscontrol.com
On this page of the site you can watch the video online Tutorial: Using Bitmap-To-Material in FPSControl (Unity) with a duration of hours minute second in good quality, which was uploaded by the user TornadoTwins 04 July 2013, share the link with friends and acquaintances, this video has already been watched 12,075 times on youtube and it was liked by 97 viewers. Enjoy your viewing!