[ Programming ] - Planetary Generation - working heightmap

Published: 01 June 2017
on channel: Kenneth van den Berg
168
4

This time around, I managed to get the height maps working on the actual planet. This is currently done through an implementation of Simplex Noise and various filter/ clamp algorithms which influences the behavior of the generation.

The next step would be applying colours to the entire planet and making an attempt at a proper visualization / colourization of the planet.

Yet again, the recording runs a bit choppy because of the recorder software.


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