Flocking AI Algorithm in Unity Tutorial

Published: 25 June 2020
on channel: GameDevChef
24,624
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To continue the Artificial Intelligence theme we will take a look at the flocking algorithm in Unity. It’s a great way to simulate crowd behaviors. We will try to create fish behavior and create a little underwater scene.

Assets links:

Fish:
https://sketchfab.com/3d-models/barra...
By afjk01:
https://sketchfab.com/afjk01

Fish Shader Tutorial:
   • Animations with Unity Shader Graph - Fish  

Stylize Water Texture: https://assetstore.unity.com/packages...

Grab the whole project from GitHub:
https://github.com/GameDevChef/Flocking


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